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docs(unity): Fix data collected, privacy and enriching pages - #20421
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Describe the data the Unity SDK collects: the installation ID as the user, what SendDefaultPii adds, and the automatic app, os, device, gpu and unity contexts. Drop the HTTP and SQL sections that come from .NET. Document Unity's single global scope, list the C# scrubbing hooks and note that native crashes don't run them, fix the view hierarchy limits, keys and callbacks, and add Unity fingerprinting samples.
Describe failed HTTP request capture in the Cocoa SDK and through SentryHttpMessageHandler, what logs carry, and how the installation ID is stored and replaced. List each SendDefaultPii item once, and add the runtime, culture and thread pool contexts. Split the view hierarchy callbacks into their own sections, trim the scopes page and align the fingerprint sample comments.
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DESCRIBE YOUR PR
Corrects the Unity pages about what the SDK collects, how scopes work in Unity, and how to scrub data, against the sentry-unity 4.13.0 source.
Stacked on #20418 (debug symbols). Its base is that branch, so the diff shows only this PR's changes.
user.id: a random ID stored on the device by default, the native SDK's ID on iOS, Android, Switch and macOS with the Cocoa backend, the network adapter's MAC address or a machine-name hash where the SDK can't write files (UWP, visionOS), and the host app's user with Unity as a Library.SendDefaultPiiadds: the IP address, the device's unique identifier, the device name, and the OS user name with Auto Set UserName.SentryHttpMessageHandlerrecords in C#.app,os,device,gpu,runtime,unity, culture, thread pool).Pages to check on the preview:
/platforms/unity/data-management/data-collected//platforms/unity/enriching-events/scopes//platforms/unity/data-management/sensitive-data//platforms/unity/enriching-events/view-hierarchy//platforms/unity/usage/sdk-fingerprinting/IS YOUR CHANGE URGENT?
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