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fix(hud): resize HUDs by scale instead of text size - #1286

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saadndm wants to merge 2 commits into
Polyfrost:v1from
saadndm:fix/hud-scale
Closed

saadndm wants to merge 2 commits into
Polyfrost:v1from
saadndm:fix/hud-scale

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@saadndm

@saadndm saadndm commented Nov 1, 2026

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Description

  • Dragging corner to resize now changes HUD scale instead of textScale, so the whole HUD (including padding) scales, existing HUDs look the same after this PR
  • Font size is shown as a percentage (defaults to 100%) instead of "px" (px was never accurate)
  • Scale and font size in HUD editor now updates live when changed
  • Turning off "Use Minecraft GUI Scale" no longer makes the HUD jump in size, and changed it description to be accurate
  • Changing font size now only changes text size independently from hud scale, except in EvergreenHUD where some scale their content with textScale

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saadndm marked this pull request as draft November 10, 2026 05:06
@saadndm

saadndm commented Nov 10, 2026

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Moved to #1328

@saadndm saadndm closed this Nov 10, 2026
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saadndm deleted the fix/hud-scale branch November 10, 2026 15:27
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