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Vanilla-style 16x textures - #1

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dshadowwolf merged 1 commit into
MinecraftModDevelopmentMods:master-1.21.1-neofrom
cleverpanda:vanilla16x-textures
Nov 3, 2026
Merged

dshadowwolf merged 1 commit into
MinecraftModDevelopmentMods:master-1.21.1-neofrom
cleverpanda:vanilla16x-textures

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@cleverpanda

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Replaces every block, material, item, entity and GUI texture with vanilla-style
16x art. No code or model changes.
+Licensing in TEXTURE_CREDITS.txt

Not changed, but noticed while testing:

  • The steam switch valves don't seem to work.
  • The oil boiler can't run: nothing in these mods is tagged steamadvantage:boiler_fuels
    (c:fuels / c:oil / c:biofuel); PA's crude oil is only c:crude_oil and c:oils/crude.
  • An elevator placed facing up uses x:270 in its blockstate, which turns the arrows sideways.

Replaces every block, material, item, entity and GUI texture with vanilla-style 16x art and adds TEXTURE_CREDITS.txt.
@dshadowwolf
dshadowwolf merged commit ee7d932 into MinecraftModDevelopmentMods:master-1.21.1-neo Nov 3, 2026
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2 participants