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69 changes: 69 additions & 0 deletions TEXTURE_CREDITS.txt
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Vanilla-style 16x assets for Power Advantage

==============================================================================
LICENSE
==============================================================================

This mod does NOT have a single license:

- The mod's code and the textures drawn for this pack are licensed under
the GNU Lesser General Public License, version 2.1 (LGPL 2.1):
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
These textures belong to Minecraft Mod Development group. No file in
this pack contains futureazoo's artwork.
- NOT covered by LGPL 2.1: three textures are unchanged Minecraft
textures and remain the property of Mojang Studios, as do textures based
on vanilla shapes (see "Other material").

==============================================================================
FUTUREAZOO - ACKNOWLEDGEMENT (palette and style only)
==============================================================================

Artist: futureazoo
Source: TextureRepository, https://github.com/Futureazoo/TextureRepository
(folder: futureazoo/)

Colours and style in this pack were taken from futureazoo's work:
- Iron ramp (353535 to e5e5e5), sampled from futureazoo's iron machine set.
- Durasteel ramp (525660 to e9eaec), sampled from the durasteel set.
- Brass ramp (6b4e00 to f3d174), sampled from the bronze machine set.
- The plate style - dark 1px outline, top-left highlight, brushed rows,
corner rivets - follows futureazoo's machine plates.

Used in every texture in this pack except block/materials/plastic, block/materials/stone,
block/materials/stone_brick, block/materials/wood, the infinite sources and the
items: the machine panels,
item filters, fluid drain, discharge, tank, pipe and valve, conveyor, steel
frame, TechReborn converter, and the steel, steel_dark, iron, invar, brass,
copper and metal_panel materials.

This is a thank-you credit. These textures were drawn for this pack and
contain none of futureazoo's artwork, so futureazoo's CC BY-NC-SA 4.0 license
does not apply to them; they are LGPL 2.1 like the rest of this pack.

==============================================================================
OTHER MATERIAL
==============================================================================

Minecraft (Mojang Studios) - not Minecraft Mod Development group's:
- block/materials/stone.png, block/materials/stone_brick.png and block/materials/wood.png are
the vanilla stone, stone_bricks and oak_planks textures, unchanged.
- item/bucket_crude_oil.png and item/bucket_refined_oil.png use the vanilla
lava bucket's pixel layout with new colours.
- item/bioplastic_ingot.png uses the vanilla iron ingot shape with new
colours.
- item/starch.png follows the shape of vanilla sugar.
- Some colours were sampled from vanilla textures.

Drawn for this pack (Minecraft Mod Development group; LGPL 2.1), besides the
textures above: block/infinite_power.png, block/infinite_steam.png and
block/infinite_quantum.png (sandbox-style purple sources), and the conveyor belt
(block/item_conveyor_top.png). The infinite_electricity, infinite_steam and
infinite_quantum block models were changed to use the new infinite textures.

Power Advantage is a mod by DrCyano. The sprocket item is the mod's original
texture and is not included in this pack.

This pack is not affiliated with or endorsed by Mojang Studios, Microsoft,
DrCyano or futureazoo.
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{
"parent": "block/cube_all",
"textures": {
"all": "poweradvantage:block/materials/metal_panel"
}
{
"parent": "block/cube_all",
"textures": {
"all": "poweradvantage:block/infinite_power"
}
}
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"parent": "block/cube_all",
"textures": {
"all": "poweradvantage:block/materials/metal_panel"
}
{
"parent": "block/cube_all",
"textures": {
"all": "poweradvantage:block/infinite_quantum"
}
}
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"parent": "block/cube_all",
"textures": {
"all": "poweradvantage:block/materials/metal_panel"
}
{
"parent": "block/cube_all",
"textures": {
"all": "poweradvantage:block/infinite_steam"
}
}
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