Skip to content

Add Fantasy Level settings to Base Metals 1.10.2 - #527

Merged
SkyBlade1978 merged 1 commit into
MinecraftModDevelopmentMods:master-1.10.2from
SkyBlade1978:master-1.10.2
Nov 9, 2026
Merged

SkyBlade1978 merged 1 commit into
MinecraftModDevelopmentMods:master-1.10.2from
SkyBlade1978:master-1.10.2

Conversation

@SkyBlade1978

Copy link
Copy Markdown
Contributor

You can now open Base Metals settings from the Mods list or the OreSpawn cog. High Fantasy stays the default; Low Fantasy limits the equipment you can make without removing existing items or changing ore placement. Restart to switch modes, and use the same setting on the client and server.

Molten metal now burns on contact, even in shallow flows. Mercury still causes nausea. This update also requires OreSpawn 4.1.6.110021 or a newer compatible 4.x release to prevent duplicate veins when older OreSpawn worlds are moved.

Manual testing is complete. The fork passed its build, packaged migration tests, archive checks, and CodeQL scan.

Open the same settings from the Mods list or OreSpawn. Keep High Fantasy as the default, fix shallow molten-metal burns, and require OreSpawn 4.1.6 for safer old-world imports.
@SkyBlade1978
SkyBlade1978 merged commit c5fbb93 into MinecraftModDevelopmentMods:master-1.10.2 Nov 9, 2026
6 of 8 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant