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666c1ff
feat(theme): follow the system's dark mode, with an Appearance setting
jerelvelarde Oct 28, 2026
3306a54
feat(ui): a visual system of cool greys, one accent and five type sizes
jerelvelarde Oct 28, 2026
c4d5ff3
feat(orb): an orb drawn on a canvas, in a colour for each Bot
jerelvelarde Oct 28, 2026
867dd0e
feat(orb): one animation clock for every orb, and eyes that follow th…
jerelvelarde Oct 28, 2026
7a8f072
feat(orb): every Bot and OpenBot's own mark draw the orb
jerelvelarde Oct 28, 2026
a901367
feat(orb): conversation faces and onboarding's example Bots draw the orb
jerelvelarde Oct 28, 2026
291277b
docs: changelog for OpenBot's new look
jerelvelarde Oct 28, 2026
2f423ec
fix(orb): keep small faces in their circles, sharp on any screen, sti…
jerelvelarde Oct 28, 2026
cb8f677
fix(orb): the skins draw the orb too
jerelvelarde Oct 28, 2026
f5df1e1
fix(orb): OpenMuse's header draws its face at the size of its slot
jerelvelarde Oct 29, 2026
851afa1
fix(orb): a face at rest draws nothing until it changes
jerelvelarde Oct 29, 2026
cfd681d
fix(orb): two Bots in one colour no longer share a face, and none is …
jerelvelarde Oct 29, 2026
8c09eb7
feat(setup): a setup checklist the server answers for each reader
jerelvelarde Oct 29, 2026
1da3ef7
feat(onboarding): a connection started in onboarding comes back to it
jerelvelarde Oct 29, 2026
1091f1a
feat(onboarding): a step frame that is two panes on a desktop
jerelvelarde Oct 29, 2026
d187606
feat(onboarding): a picture for each step of the intro
jerelvelarde Oct 29, 2026
996151d
feat(onboarding): connect apps, get notified and check your setup
jerelvelarde Oct 29, 2026
c6d4c26
feat(onboarding): first run is a set of steps, not a looping intro
jerelvelarde Oct 29, 2026
c0e2e32
docs: changelog for the onboarding steps
jerelvelarde Oct 29, 2026
47b89b3
docs: the drop guard's note and the changelog say what onboarding dra…
jerelvelarde Oct 29, 2026
29f1f98
fix(onboarding): an admin with no apps is shown where to add them
jerelvelarde Oct 29, 2026
a04b9e5
fix(model): check a key at the provider's own address, even when it i…
jerelvelarde Oct 29, 2026
cdebb7c
fix(onboarding): say what a Bot asks about as OpenBot behaves out of …
jerelvelarde Oct 29, 2026
b8b102b
fix(setup): a set-up Bot computer with none running says so
jerelvelarde Oct 29, 2026
c849c5f
fix(setup): a read asks again for answers that failed or are old
jerelvelarde Oct 29, 2026
6ada902
docs(onboarding): describe the steps as OpenBot's own
jerelvelarde Oct 29, 2026
91db1b2
fix(onboarding): a step's buttons stay on a laptop's screen
jerelvelarde Oct 30, 2026
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10 changes: 5 additions & 5 deletions .claude/skills/openbot-screen-layout/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -188,11 +188,11 @@ itself when the dialog changes something.

## Units

The root is the browser's 16px, so Tailwind's spacing, sizes and widths are their documented values
(`p-4` is 16px, `max-w-3xl` is 768px) and land on its 4px grid. Text is the exception: `styles.css`
sets every `--text-*` to Tailwind's default times 15/16, so `text-sm` is 13.125px and body text is
15px. That is the scale this app has always read at; do not size text in px or rem by hand to match
the docs.
The root is the browser's 16px, so Tailwind's spacing, sizes, widths and text sizes are their
documented values (`p-4` is 16px, `max-w-3xl` is 768px, `text-sm` is 14px) and land on its 4px grid.
Text used to be the exception, on a 15px scale of its own; it is not any more. Where a screen needs one
of the named sizes, use the five `type-*` utilities in `theme.css`; do not size text in px or rem by
hand.

Even so, never hardcode a pixel constant derived from a Tailwind token, and never compute a ratio
from one. Measure the element — `offsetWidth`, `clientWidth`, a `ResizeObserver` — and scale from what
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30 changes: 30 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -133,6 +133,36 @@ again when they come back to the end or press the arrow. A rail beside a convers
per turn: hovering one previews what was asked and answered, and choosing it goes there. Nothing
changes for a deployment.

### First run shows what OpenBot does, one step at a time

- The looping intro is replaced by steps that show what OpenBot does (a browser and files of its
own, a team of Bots, and asking before it acts), then Connect your apps, Get notified, Check your
setup, and the name step, whose Get started opens the app. On a desktop the steps are listed on the
left beside a picture of each; on a phone they come one at a time. A reload, browser Back and a
connection's return all keep the person's place, which is now saved as they go.
- Check your setup asks the new `GET /api/setup` whether Intelligence, the model key, the Bot computer,
more apps and Slack and Teams work, row by row. An admin, or somebody running OpenBot alone, is
shown the page or the variables that close a gap; everybody else only that their admin sets it up.
Check again asks Intelligence and the model provider again, at most every 10 seconds. Reading the
checklist does the same once an answer has failed or is five minutes old, without waiting for it,
so the next read has the new answer. To check the Bot computer, the server sends each running
computer its network policy whenever it asks, and sees that it answers; it wakes none.
- An app connected from Connect your apps comes back to that step from the app's own sign-in page,
whether it connected, failed or was cancelled there. A connection started from Connections or an
app's admin page comes back where it did before.

### OpenBot has a new look

- Every screen has new colours: cool neutral greys, a near-black primary button that turns light
in dark mode, a purple focus ring, slightly rounder corners and quicker easing. Text now follows
the browser's own size, so it is a little larger than before.
- Dark mode follows the system by default. Settings → General → Appearance offers System, Light and
Dark, kept in this browser. Someone who had turned the old dark switch on stays dark.
- Every Bot, and OpenBot's own mark, is an orb with eyes that blinks and follows the pointer. It
holds still with reduced motion.
- Each Bot's orb takes its colour and pattern from the Bot, so two Bots in one colour still look
different. Violet is kept for OpenBot's own mark.

### Generated interfaces use A2UI 1.0

With generative UI on, a Bot builds an interface from the A2UI 1.0 basic components instead of the
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24 changes: 18 additions & 6 deletions app/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -5,15 +5,27 @@
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>OpenBot</title>
<!-- Sets the theme before the first paint. Must stay inline and classic: `defer` or `type="module"` runs too late. -->
<!-- The rule in src/lib/theme.ts (parseThemePreference, then resolveTheme): the person's choice, else the system's setting. -->
<script>
// localStorage throws in some privacy modes; a theme is not worth taking the app down for.
try {
const dark = window.localStorage.getItem("openbot-theme") === "dark";
(() => {
let choice = null;
// localStorage throws in some privacy modes; the system's setting still applies.
try {
choice = window.localStorage.getItem("openbot-appearance");
if (choice !== "system" && choice !== "light" && choice !== "dark")
choice = window.localStorage.getItem("openbot-theme") === "dark" ? "dark" : "system";
} catch {}
const dark =
choice === "dark" ||
(choice !== "light" && !!window.matchMedia && window.matchMedia("(prefers-color-scheme: dark)").matches);
document.documentElement.classList.toggle("dark", dark);
document.documentElement.style.colorScheme = dark ? "dark" : "light";
const skin = window.localStorage.getItem("openbot-skin");
if (skin && skin !== "openbot") document.documentElement.dataset.skin = skin;
} catch {}
// The person's skin, painted before the bundle loads, the same way.
try {
const skin = window.localStorage.getItem("openbot-skin");
if (skin && skin !== "openbot") document.documentElement.dataset.skin = skin;
} catch {}
})();
</script>
</head>
<body>
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1 change: 0 additions & 1 deletion app/package.json
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,6 @@
"@tanstack/react-router": "^1.170.27",
"@tanstack/react-table": "^9.3.1",
"better-auth": "^1.6.27",
"boring-avatars": "^2.0.4",
"class-variance-authority": "^0.7.1",
"clsx": "^2.1.1",
"embla-carousel-react": "^8.6.0",
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16 changes: 11 additions & 5 deletions app/src/components/agents/abstract-avatar.tsx
Original file line number Diff line number Diff line change
@@ -1,5 +1,14 @@
import Avatar from "boring-avatars";
import { BotOrb } from "@/components/agents/orb/bot-orb";

/**
* A Bot's face: its orb, with the look its seed picks. The seed is the Bot's id unless a tenant
* package set one or the Bot was copied from another, so `ChannelAvatar`, which goes by id, matches it
* for every other Bot.
* The orb hides itself from assistive tech, so the Bot is announced once, by name.
*
* Clipped to its circle, so its glow never spills into the row beside it or makes a list scroll.
* At rest the glow is too faint that far out to be missed.
*/
export function AbstractAvatar({
name,
seed,
Expand All @@ -16,10 +25,7 @@ export function AbstractAvatar({
className="inline-flex shrink-0 overflow-hidden rounded-full"
style={{ height: size, width: size }}
>
{/* The drawing carries its own role; hidden so the coworker is announced once, by name. */}
<span aria-hidden="true" className="contents">
<Avatar name={seed} size={size} />
</span>
<BotOrb seed={seed} size={size} />
</span>
);
}
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